Slimezone
A mix of real-time strategy and tower defence with a splash of RPG, for Android phones. Explore unknown planets, exploit their resources and defend your supply lines against the slimes.
Download the press kit (ZIP, 9.2 MB)
Fact sheet
- Developer
- Novlunity (independent)
- Platform
- Android phones (Google Play)
- Release
- To be announced
- Price
- To be announced
- Genre
- Real-time strategy and tower defence with RPG elements, single player
- Engine
- Unity 6
- Website
- slimezone.novlunity.com
- Contact
- novlunity.games@gmail.com
Short description
Slimezone is a mix of real-time strategy and tower defence, with a splash of RPG. Explore unknown planets, exploit their resources and defend your supply lines against the natives: the slimes. Along the way, upgrade your technology to go after bigger prizes on harder planets.
Weapons, research and items add up to thousands of combinations to experiment with.
Long description
Every mission starts the same way: a command post, a builder, a miner and a planet nobody has tamed. Build a base, set up mines, then hold your supply lines with towers, walls and tanks. The gold you need lies around ooze pools, and the slimes that live there want it back. Each colour of slime fights in its own way. Ember Gloops set the ground alight, Zip Gloops stun your vehicles and Shell Gloops shrug off bullets. Beat a pool and a Slime Worm may escape to start another one somewhere else.
You fight back with machines you design yourself. Pick a hull, fit weapons to its turret mounts and choose what it drives on: wheels, tracks, hover or six-legged walkers. Weapons, research and items add up to thousands of combinations, so no two armies have to look alike.
Missions feed a campaign that lasts. Sell your haul in orbit, finish objectives for bonuses, then spend the money between missions on new tech and HQ upgrades, and fit items won in battle to your best tanks. Each upgrade lets you take on richer, harder planets. Planets come in six biomes, each with its own trait and hazards, from night raids and sandstorms to volcanic vents and acid seas. They remember how much of their gold you've already taken.
Key features
- Design your own units: weapons, research and items add up to thousands of combinations to experiment with.
- Seven kinds of alien creature that heal, burrow, breed and adapt to the weapons you use.
- Planets made from their names, with 6 biomes, 7 traits and 7 kinds of hazard.
- A campaign that remembers: money, tech, HQ upgrades and a vault of items carry over between missions.
- Rival commanders who play by your rules, with five difficulties from Noob to Veteran.
- Made for phones: touch controls, small armies, save mid-mission, plays fully offline.
Logo, icon, art and screenshots
Everything below is in the ZIP at full size (screenshots 2700 × 1224, from an Android phone). You may use it in coverage of Slimezone.











